Vice City Stories has its own cheat sequences for Victor Vance's campaign. They are not Tommy Vercetti's Vice City codes. One practical difference is that Stories has a direct money entry, while the earlier Vice City does not offer an equivalent built-in cash word.

The game profile at Vice City Stories: developers and characters explains the prequel setting and business systems. This article focuses on selected PSP and PS2 inputs, not external cheat devices or unverified native mobile versions.

Vice City Stories cheats: PSP inputs

Enter each sequence during gameplay. Directions refer to the directional pad, L and R to the shoulder buttons, and Cross to the cross-shaped face button. Commas indicate consecutive presses rather than a simultaneous combination.

  • Health: Up, Down, Left, Right, Circle, Circle, L, R.

  • Armor: Up, Down, Left, Right, Square, Square, L, R.

  • $250,000: Up, Down, Left, Right, Cross, Cross, L, R.

The platform-separated historical reference documents these entries. The two repeated face-button presses identify which resource changes, so the similar opening should not be used to treat them as one combined cheat.

Vice City Stories cheats: PS2 inputs

  • Health: Up, Down, Left, Right, Circle, Circle, L1, R1.

  • Armor: Up, Down, Left, Right, Square, Square, L1, R1.

  • $250,000: Up, Down, Left, Right, Cross, Cross, L1, R1.

Use L1 and R1, not the second shoulder pair. The PS2 release and PSP release share many patterns, but the written button labels should match the controller being used. A reader should not have to guess which physical input an archive intended.

Weapon groups

The following face-button sequences apply to the documented PSP and PS2 lists:

  • Group one: Left, Right, Cross, Up, Down, Square, Left, Right.

  • Group two: Left, Right, Square, Up, Down, Triangle, Left, Right.

  • Group three: Left, Right, Triangle, Up, Down, Circle, Left, Right.

Each changes equipment. It does not complete empire-building activities or permanently award every business. For a difficult encounter, select a group and inspect its contents rather than repeatedly cycling codes without checking the result.

AI illustration of Victor Vance beside an equipment case on an orange pickup near waterfront construction.
AI-generated gameplay-style recreation; not an actual game screenshot. Original game logo belongs to Rockstar Games / Take-Two Interactive.

Wanted level and vehicles

  • No wanted level: Up, Right, Triangle, Triangle, Down, Left, Cross, Cross.

  • Raise wanted level: Up, Right, Square, Square, Down, Left, Circle, Circle.

  • PSP Rhino: Up, L, Down, R, Left, L, Right, R.

  • PS2 Rhino: Up, L1, Down, R1, Left, L1, Right, R1.

Police pressure and business rivalry are separate parts of the game. Removing wanted attention does not mean every hostile group or mission obstacle disappears. Likewise, a spawned tank changes the available vehicle, not the underlying story objectives.

What these codes do not establish

This article does not establish an official native PC, Xbox, Android or iOS release of Vice City Stories. A video of the PSP game displayed on a computer or phone may involve emulation or streaming. The software version remains essential to understanding which inputs are being processed.

There is also no reason to use San Andreas's HESOYAM or Vice City's ASPIRINE here. Those are PC words from other games. A shared location name and similar visual style do not make their code systems compatible.

Saving and failed inputs

Keep a clean progress file before experimentation. World-changing codes can affect more than the immediate encounter, so avoid overwriting the only campaign save while testing. NextPlayIntel has not independently tested these entries on hardware and does not promise that every saved effect reverses on restart.

For a failed input, check that the game is Stories, then check the platform labels and the repeated face buttons. If the Rhino does not appear, move to a less cramped location before retrying. Record the actual result and edition if it differs from the reference.

Read the original Vice City cheat guide for Tommy's campaign or the Liberty City Stories guide for Toni's. Keeping the three lists separate is more useful than combining them into a generic Stories cheat page.

Sources & verification

Sources last verified on . This article covers published information, not hands-on testing.

Editorial & update notes

AI-assisted research and writing based on the linked references. This is not a hands-on review. Cheat codes have not been tested by NextPlayIntel; platform and edition limitations are explained in the guide. Images are labelled AI-generated illustrations, not gameplay screenshots.